Friday, June 24, 2011
ORIGINS: WWII Loot
Also, given the number of games sitting still unplayed on my shelf, largely because I'm always too tired to dive into any substantial new sets of rules, I decided to limit myself to wargames that specifically called themselves "introductory."
So, apart from some solo T&T modules to scratch my fantasy itch, I picked up three small WWII games. Two of them were old metagaming minigames being sold for $8 each: Rommel's Panzers and Stalin's Tanks.
I also picked up one new game, from Lock 'n Load publishing called Tank on Tank. According to the blurb on the back of the box: "A smaller game that can be learned in less than five minutes and played during a lunch break, Tank on Tank depicts tactical ground combat in Europe in the latter years of World War II."
I think between these three I'll be good to go for a while. The first scenario of tank on tank is already set up on my desk.
Two Up, One Back
"The dominant (though not the only) tactical formation for the infantry in both attack and defense remained 'two up, one back.' This was a product of the triangular organization that the infantry used from platoon to division level. Triangular units had three main 'maneuver' elements (weapons units did not count as 'maneuver' elements). Rifle platoons had three squads; rifle companies three rifle platoons; battalions, three rifle companies; and so forth. This encouraged commanders to place two of their maneuver units forward while keeping back the third so that it could relieve or reinforce a frontline unit."
--John Sayen, U.S. Army Infantry Divisions 1944-45 (28)