Sunday, November 27, 2011

Hoffmeister: The Aftermath

Graves detail carries off Captain Thorpe in a body bag. Nobody even salutes. The only notice anyone gives of him at all is the occasional shrug.

Still, the company took Hoffmeister and, in the days following, the unit is brought quickly up to full strength again. Dowler and Pickard look good in the reports. Benedetto less so, and there is rumor he may come up on charges for drinking.

As the last of the reinforcements and supplies are brought in, so is the new company commander, captain Fowler.

The captain's first announcement is that the company has been chosen to lead the main assault into the town of Banholz. The company will have armor backing them up, along with some artillery support, and some reserves standing by for reinforcement, if needed.

Newly built and painted armourfast vehicles (one M4 and two M10's at the rear of the column) move up to support Fox Company in their next push.
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Revised Company Roster

Fox Company:
Captain Norman Fowler, commander (replacement)
1st platoon (full strength, some replacements)
2nd platoon (full strength, many replacements)
3rd platoon (full strength, many replacements)

Support:
1 M8 Scout Car
2 M4 Sherman Tanks
2 M10 Wolverine Tank Destroyers
1 Artillery Fire Mission
Reserves (unspecified type/number)
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New NPC

Company Commander (Replacement): Capatin Norman Fowler

Description: A pragmatic man, whose primary interest, outside his duties, is family. He talks freely about his own, and also takes an active interest in his men's families' well-being. Most of the men have quickly taken a liking to him because of this. He is a cautious but competent commander.

Traits/Stats: Personality: Pragmatic; Interest: Family; Combat Temperament: Cautious (-1 DRM to number of cards drawn); Combat Leadership: Level II (average); Background: Average.

Cumulative DRM: -1 DRM to number of cards drawn for the US each turn.
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Revised NPC

1st Platoon Leader: Lt. Clinton Dowler

Description: Lieutenant Dowler is a mercurial fellow, as quick to offer a kind word as to jump into a rage – both perhaps related to what many view as his religious fanaticism. He can be charitable to the men around him when they are in need, and severely judgmental and angered when they engage in any activity he perceives as sinful. The fact that he often quotes biblical verse while addressing his men will no doubt win him points with fellow believers, but will also certainly turn off the foxhole atheists in his platoon.

Traits/Stats: Personality: Mercurial (-1 DRM), Interest: Religion (pious/devout), Combat Temperament: Even, Combat Leadership: Level 2, (Average); Background: Average.

Cumulative DRM: -1
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[Game note: the "after-the-battle" narrative was drafted based on results rolled for with the Platoon Forward rules – Post-Battle Events: Freeform (Replacements/support); Manpower (reserves); Manpower (Arty support)]

4 comments:

Two Up, One Back

"The dominant (though not the only) tactical formation for the infantry in both attack and defense remained 'two up, one back.' This was a product of the triangular organization that the infantry used from platoon to division level. Triangular units had three main 'maneuver' elements (weapons units did not count as 'maneuver' elements). Rifle platoons had three squads; rifle companies three rifle platoons; battalions, three rifle companies; and so forth. This encouraged commanders to place two of their maneuver units forward while keeping back the third so that it could relieve or reinforce a frontline unit."

--John Sayen, U.S. Army Infantry Divisions 1944-45 (28)